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RGB Histogram

1.0 What It Actually Does

An RGB histogram displays three separate channels, red, green, and blue, mapping the brightness levels (0–255) of each channel to evaluate exposure and color distribution, unlike a single luminance histogram. It is crucial for detecting color clipping (blown-out channels), evaluating white balance, and identifying color casts

RGB Histogram Aspects:

  • Structure: Left side represents shadows, right side highlights, and vertical height represents the pixel count
  • Use Cases: Essential for lighting & color grading, especially for colorful scenes like sunsets.

Highly optimized C++ implementation ensures zero frame drops, even when analyzing dense 4K scenes. Below is a Pin Mode, this allows you to see the Histogram on the top right of the screen, mapping the whole Render result into RGB Histogram, you can control Samples of the Histogram, & the Bins. samples & bins help with noisy scenes if you want to get an average reading.

Splitting Channels also & unpinning from viewport